Citizencon 2019 [updated] -
Looking back, (held in Manchester, UK) wasn’t just another event. It was the inflection point where Cloud Imperium Games (CIG) stopped showing vertical slices of a distant fantasy and started showing the bones of a playable universe.
Here’s why that November weekend still matters. Prior to 2019, we had Hurston—a polluted, corporate hellscape. It was impressive, but grim. Then CIG pulled back the curtain on MicroTech . citizencon 2019
“We’re not going to keep giving you dates we can’t keep. We want to be transparent. This is hard.” Looking back, (held in Manchester, UK) wasn’t just
Were you in the Manchester crowd? Did you cry when the Nomad hover-bike landed? Or do you think 2019 was just more pretty promises? Drop a comment below. Final note for the blog: Add a gallery of the best MicroTech screenshots from 2019 vs. today, and a link to the full keynote on YouTube (search “CitizenCon 2019 Full Presentation”). Prior to 2019, we had Hurston—a polluted, corporate
was announced as a standalone, 20v20 FPS/vehicle hybrid mode. Think Battlefield meets Star Citizen’s sandbox. Capture points, call in a tank, dogfight overhead.
Here’s a draft for an interesting blog post about , written for space game enthusiasts, backers of Star Citizen , or curious onlookers. Title: CitizenCon 2019: The Year Star Citizen’s Promise Started to Feel Real
It was CIG admitting, “We know the Persistent Universe is slow. Here’s instant action.”