Dice Import Code Generator | Idle
// Generate custom code const customCode = generator.generateCustomCode( diceCount: 3, autoRoll: true, luck: 75, speed: 50, totalRolls: 5000, totalScore: 25000, highestRoll: 30, achievements: first_roll: true, dice_master: true ); console.log("Custom Code:", customCode);
// Create realistic game data with randomness createDefaultGameData() return version: this.version, dice: count: Math.floor(Math.random() * 5) + 1, // 1-5 dice upgrades: multiBuy: Math.random() > 0.5, autoRoll: Math.random() > 0.7, luck: Math.floor(Math.random() * 50), speed: Math.floor(Math.random() * 30) , stats: totalRolls: Math.floor(Math.random() * 10000), totalScore: Math.floor(Math.random() * 50000), highestRoll: Math.floor(Math.random() * 36) + 6, currentScore: Math.floor(Math.random() * 1000) , achievements: this.generateRandomAchievements(), settings: sound: Math.random() > 0.5, notifications: Math.random() > 0.3, theme: ['light', 'dark'][Math.floor(Math.random() * 2)] ; idle dice import code generator
// Generate progression codes (level 1-5) for (let i = 1; i <= 5; i++) console.log(`Level $i Code:`, generator.generateProgressionCode(i)); // Generate custom code const customCode = generator
// Generate multiple codes generateBatch(count) const codes = []; for (let i = 0; i < count; i++) codes.push(this.generateRandomCode()); return codes; achievements: first_roll: true
// Usage examples: const generator = new IdleDiceGenerator();
// Decode and validate import code decodeImportCode(code) try if (!code.startsWith('IDLE_DICE catch (e) return null;
