Minion Rush Anti Villain: League

Minion Rush: Anti-Villain League – Code Banana

The Minions are back on probation. After accidentally turning the AVL headquarters into a giant bouncy castle (long story involving a stolen Flubber prototype), Stuart, Kevin, and Bob are assigned to “low-risk janitorial duty” in the AVL’s Sub-Basement of Forgotten Schemes. minion rush anti villain league

Despicable Me mayhem meets Mad Max: Fury Road on a sugar rush. High-speed, low-IQ, maximum chaos. Minion Rush: Anti-Villain League – Code Banana The

Suddenly, Phil knows every secret lair, every doomsday device password, and the exact location of every villain’s hidden banana stash. High-speed, low-IQ, maximum chaos

When the AVL’s top-secret memory wipe goes haywire, a lone, slightly-unstable Minion must outrun a city full of amnesiac supervillains who now think he is the key to ruling the world.

But when Bob pushes a shiny red button labeled , the device misfires. Instead of wiping the last 10 minutes of villain memories, it scrambles the last 10 years —and transfers all that scrambled data into the nearest living brain: a random Minion named Phil .

Bob is seen approaching the red button again. “Ooh… shiny.”